Rehabilitation Of Upper Limb Using Virtual Reality in Acute Stroke Patient

                             Virtual reality (VR) is an interactive computer generated experience which takes place within a simulated environment which incorporates mainly auditory, visual as well as haptic types of sensory feedback. 

                              Stroke is a condition which leads to cell death due to poor blood flow to the brain. It is one of the leading causes of death and disability. Almost 55 and 75% of stroke survivors fail to regain functional use of their impaired upper limb. A major goal of physiotherapeutic treatment is to regain the functional movement. Various exercises are being used since long.

                              TASK-SPECIFIC and TASK ORIENTED activities help in enhancing motor recovery during the acute phase of stroke. Using computer technology which provides an artificial environment through which individuals with stroke can have better sensory feedback for activities which they might encounter during real life and thus better improvements in functional goal areas. 

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